Aren’t you fascinated by the creative tactics of Kungfu Panda’s village-saving mission? Obviously!!! Don’t the unusually built creatures of the blockbuster movie Avatar raise you eyebrows? I can see your head nod!!! Of course we are charmed by the enormous power movies possess in making the impossible look surreal or place the movie right at the center of our off-screen world such that the boundary between screen world and real world submerges. Films coax us to believe in our ‘larger-than-life’ desires because they are capable of implementing them visually.
However, has your curiosity ever tickled you to question how filmmakers do it? How Transformers, King Kong, Hulk or Kungfu Panda came into being? Can you ever create creatures of your imagination box? Yes you can. Let’s see what you need and how you can create such artistic wonders.
PRE-REQUISITES TO BECOME A DIGITAL ARTIST
Though nothing can defeat the power of dedication and passion, but if you have them then you can look at improvising on skills below:
- A sense of observation
- To translate real world objects to 3D on softwares
- Understanding the interaction of light and color with the environment
- Understanding scale, weight, volume and their relative connections
- Problem-solving and Team-work skills
- Drawing and sketching skills
- Attention to detail
Depending on whether the post-production work is subtle like in realistic movies, or partial in movies such as Life of Pi or hard core like in Ice Age, a movie can involve one or more of the following stages:
A computer graphics artist, popularly known as CG artist, adapts real-time pictures or design references into 3D models, rigs them to facilitate animation, textures and lights them. Common profiles of a CG artist are Modeller, Texture painter, Animator, Rigger, Technical Director, Lighting Technical Director, etc.
Visual Effects is essentially the art of altering, creating or enhancing imagery to accomplish results which cannot be achieved during live-shooting. A VFX Artist is involved in rotoscoping, motion-tracking, color keying, color-correction, simulation and composting.
As the word itself explains, an animator adds action to the models created by a CG artist and effects created by a VFX artist. You can further specialize in character modeling, scenery design or background design and for video games you can specialize in level designing, background designing etc. Animators are also employed in other industries to create simulation like construction and builders, education sector, scientific services, etc.
Learning CG, VFX or Animation can fetch you jobs in gaming, film production, television, advertising, publishing or any industry which requires video- making. As per the current industry standards, on an average the starting salary of a multimedia digital artist is 12-15k per month and depending on experience and quality of work it can go upto 1.5laks per month.
Umpteen number of institutes have sprung up to enhance the artistic skills of youngsters who intend to enter this industry. A few are listed below (The order does not indicate any rankings)
|National Institute of Design||B.Des & M.Des in Animation Film Design||2,10,800||NID entrance test||Ahmedabad and Bangalore|
|Industrial Design Centre||M.Des in Animation|
M.Des in Vis Comm
|Indian Institute of Digital Art and Animation||B.Sc, M.Sc and diploma in Animation & VFX||Contact admission team||Not required||Kolkata|
|Birla Institute of Technology||B.Sc, Masters and Phd in Animation & Multimedia||81-95,000 / semester||Creative Aptitude test and Interview||Noida|
|Arena Animation||Courses in Animation and VFX||1.5 – 2.8 lakhs||Not Required||Centres across India|
|MAAC||Animation, VFX and Gaming||Varies between centres||Not required||Centres across India|
|FX School||Animation, CG, VFX, Gaming art and development||2 – 3.5 lakhs||Not required||Mumbai|
|Picasso Animation||B.Sc and M.Sc in Animation, VFX, Game design||2 – 3.5 lakhs||Not required||Noida|
|Frameboxx||Animation and VFX||Varies between courses||Not required||Centres across India|
|Whistlewoods International||B.Sc Animation||10,00,000||Entrance exam and interview||Mumbai|
[sociallocker]On an average, every Indian movie today allocates 10-15% of its budget to post-production and with movies like Bahubali-The Beginning which employed 600 artists from 17 studios, initiating a trend to seek more visual effects, computer graphic and animation in the Indian movies, the budget allocation is expected to increase to 30-35% for post-production work from the current 10-15%. Employment opportunities are also increasing due increased work outsourced from other countries as well as collaborative projects between studios in India and abroad. New studios are popping up at a rapid pace due to affordable access to instruments which is also the reason behind expansion of opportunities.
Nevertheless, the drawbacks of this industry’s foundation are also alarming as of the approximately 400 studios operational only a handful are doing creative work and the rest are employed by non-creative outsourced work as the cost in India is 1/4th of that in North America and 35% less than in countries like Korea and Philippines. The education provided by our institutes is not on par; as a result only 40% of the talent in animation, VFX and CG are capable of producing creative output. Hence, the demand for creative talent is not dead. So if you can prove your creative skills then you have a huge room of opportunities open for you. Are you up for it?[/sociallocker]